1. The game mechanic are much better. Upon playing for some time I noticed that you can't just run around and jump and sprint and gain a skill increase. Unlike its older brother, this was an issue for me. As it made the feel of the game seem a bit unreal. Yes I am sure in real life if you run around jumping, you will get better at it. Yet for game physics it would allow you to feel God-like. Jumping 15 feet in the air is not realistic, and for a game like Skyrim, you want it to be as realistic as possible. Even though it is a fantasy genre game.
2. The graphics are improved. I don't really have to show you to be able to tell, but I will. The fact of the matter is. Oblivion came out in 2003 and then Skyrim came out in 2011. Here is a visual of the character evolution from the two.
|Picture found on Gamingbolt.com|
4. Dual Wielding. Ah yes, who doesn't like to dual wield? Well magic caster normally don't like it, or do they? In Skyrim even as a magic caster you can dual wield spells. How freaking cool is that! This was something I always wanted in Oblivion. A lot of the times I just dodged the attacks anyways. With dual wielding you can take advantage of the extra weapons damage modifiers. When dual wielding spells it also allows you to use an overcharge ability that also has a modifier to it!
5. Skyrim has the ability to keep you engaged in play for what some say "hundreds of hours". The storyline, side quests, training of skills, exploration, and so on. Skyrim leaves little behind for almost any player. From what I read online, the fastest time someone has completed the game was in between 2-3 hours. For a game of this magnitude, if you completed it that fast, you skipped most of the fun parts. Rushed through quests, didn't read anything, and basically had the concept of how to beat it to begin with. You should play a game of this caliber to its fullest potential.